

In order to do that, you would have to replay the entire game again, which was frustrating to say the least. This is VERY important because you get a significant amount of bonus Credits and Resources when importing a Level 60 Mass Effect 1 Profile into Mass Effect 2. In the original release of Mass Effect 1, even with both the Bring Down the Sky and Pinnacle Station DLCs installed, it was impossible to hit Level 60 in a single playthrough. The real change comes from the XP rebalancing, which is present in Mass Effect: Legendary Edition whether you use the Classic Mode or Legendary Mode for Level Scaling. You'll still be earning the same progress and Talent Points no matter which one you pick, you'll just be getting them more granularly in the Classic Mode. Ultimately, the choice between Legendary and Classic Mode is purely aesthetic. We can visually illustrate this in the graph below:īecause you effectively miss out on every second Level Up, in Legendary Mode you get double the Talent Points, and unlock twice as many slots to spend them on, so that Shepard doesn't fall behind compared to Classic Mode. In Legendary Mode, you need 300xp to reach Level 2, and 1,000xp to reach Level 3. To explain, in the original Mass Effect 1 you need 100xp to reach Level 2, then 300xp for Level 3, 600xp for Level 4, and 1,000xp for Level 5. How Legendary Mode does this is remove every second Level Up flag. The Level Cap is reduced from 60 down to 30, which helps Level Ups and their rewards feel closer in pace and significance to Mass Effect 2 and 3. The Legendary Mode alters the Level Up presentation by making changes to their milestones and the rewards for reaching them. It's rather granular, however constantly Leveling Up and having to dole out only a small amount of Talent Points can be frustrating for some players. We'll start with the Classic Mode.Ĭlassic Mode replicates the presentation from the original Mass Effect release, where you Level Up fairly often and get a few Talent Points to play with.

The Legendary Mode and Classic Mode options both refer to how Level Scaling is presented to you the player as you progress through the game, earn XP and eventually Level Up. This doesn't mean there hasn't been a change to how the XP system works however: read the XP Balancing section below for more information. The choice between the two modes is purely aesthetic: a Level 30 Shepard in Legendary Mode is just as powerful as a Level 60 Shepard in Classic Mode. Larger distribution of Talent Points over less frequent Level Ups. More granular distribution of Talent Points over more frequent Level Ups.
